The online event let press outlets customize classes and get paired up for about three hours of matches. Only a handful of maps were shown, but there was a lot of variety. Lets talk about what we fought
First things first, Top left hand corner we have a mini Map.
This mini map. If enemy use suppressor
also we can see enemy on map. on the middle of gameplay screen we can see
compass. This was introduced on warzone .this feature is usually for battle
royal modes so this is no special in COD cold war as this game is multiplayer
game. Bottom left corner there is health bar. there is no number to indicate
health only bar. If you shot enemy they also have health bar above them so that
you can see how much health they have. Bottom right hand corner there is kill
streak,ammo counter,grenade. New movement
sliding is back and sliding is
long but you cannot cancel sliding otherwise you lose movement control. It
might be bug but as seen in alphas test gameplay.Swimming is also back in this
game as like in BO3 and BO4.
Fall Damage is low as compare to modern welfare.

MAPS AND MODS
It is also a large Battlefield-esque map.It is a naval fleet map with tons of smaller
ships and capture points.This larger Domination is played in 12v12 matches, and
navigating the map feels fluid, with several places to use a zipline or rappel
to reach another area.
This map is new map.Map look like satallite crash on
desert.Its 6v6 map but might be big map in final release with 12v12.
Its a domination map. Most beautiful map among all available
maps in game.You switch side after halflife.
Two mode on this map control and Death mode.Its 6v6 indoor map.
Its a snow map.there are snowmobile and tank in this map.Its
a 12v12 .If you are long range sniper lover than this map is best for you.In
alpha testing its hard to identify friends and enemy because there is no flag
on friend head .It has new mode called VIP in which you have to escort your
friend for extraction.
Others Feature
As previously seen in
the Black Ops series, return to let you choose extra bonuses, such as allowing
for more gun attachments or the ability to equip extra perks. Field Upgrades,
the chargeable item or ability that was introduced in Modern Warfare, will also
make their way into the Cold War era. For my custom loadout, I liked to have
the SAM Turret field upgrade to help shoot down enemy air support. Each custom
class load out can be equipped with three perks, one wildcard, and a field upgrade.
And you’ll probably want some of those perks and field upgrades that help you
counter enemy choppers and airstrikes, as Black Ops: Cold War revamps the
lethal streaks that you earn in-game.
Modern Warfare used a Killstreak system that let you earn powerful rewards for obtaining a certain number of kills before dying, but Cold War brings back a renovated version of the Scorestreak system from previous Black Ops games.Black Ops: Cold War’s Scorestreak system no longer punishes you for dying. You’ll earn score multipliers for achieving multiple kills in the same life, but you’ll also continue to earn those scorestreaks after death by helping your team play the objective. There’s likely to be more air support earned in Black Ops: Cold War than Modern Warfare, but at least each scorestreak goes on a 90 second cooldown after it’s used, so you can’t just spam lethal streaks all over the map.
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